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Seth Smith - About

I am an aspiring student, looking to become a 2D/3D character/creature artist and animator. I seek to contribute creative, stylized, and technically polished art to an innovative game studio. I am Skilled in character modeling, sculpting, texturing, and animation for the 3D pipeline, and I additionally excel at 2D digital art. My goal is to bring works to life and devote soul filled art to visionary teams and passionate projects. I'm currently attending college in Raleigh NC to continue honing my craft, and will graduate in spring 2026.

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From the initial 2D concept to a fully rigged and textured 3D model retypologized and optimized for game animation, I'm perfecting it all.  Perhaps I'll make a great addition to your team?

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About My Skills

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I am proficient in both 2D and 3D art, and I quite enjoy both.  Out of all the various practices of the discipline, I am Am proficient in a variety of styles, from semi-realistic, to stylized, to even more niche disciplines like pixel art.

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In addition, I have experience with SFX engineering, video editing, and I have even dabbled in creating game mods between working on projects.  I also consider myself to be an amateur writer and voice actor, eager to learn more and apply the skill set I already have whenever given the opportunity. 

About My Process

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work from 2D ref to 3D model, almost always start with 2D concept art even when creating pixel art

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especially like anthro character design

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I do not use AI in any part of my creative workflow, everything I create I prefer to be of my own design created by my own hand.

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